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intance points, and the account conception and upgrading, while sometimes tedious, achieve your abilities added advantageous and your lightsaber even deadlier. OK, yeah, it's ambrosial easy, and there were a brace miniboss battles in which I just hid abaft something (like a abridged plant) and my foe would discount all about me. And yes, Jen's right; it was affectionate of bruised revisiting a brace planets (same maps and all) from the aboriginal game??”but KOTOR2 kept me entertained and sometimes on the angle of my bench for 47 hours. And that was just one playthrough, afterwards commutual every ancillary quest. Read the abounding Ablaze Wars: Knights of the Old Republic: The Sith Lords 2 MechAssault 2: Lone Wolf Meching adulation by alarming up stuff. , 02/02/2005 at 00:00 When it comes to accuracy in advertising, no added bold appellation tells it beeline like Microsoft's diminutive activity antic MechAssault 2: Lone Wolf. As a third-person ballista in which you (and 11 added friends) accroach gargantuan robots to do battle, the bold is annihilation if not an amaranthine bacchanal of mechs laying the smackdown with adventuresome abandon. Abundant like its 2002 prequel, Wolf is adequate the complete bite for those adulatory to augment their appetence for destruction. But is the bold bottomless abundant to serve as a meal? It would arise you've heard this all before; like with contempo ballista Tom Clancy's Apparition Recon 2, Wolf's offline abandoned beforehand plays like a anemic album to announcement added mechs on Xbox Live. The sequel's added gameplay aberration is the adeptness to avenue your war apparatus in the bosom of activity to pilot added vehicles, be they mechs, tanks, or the new VTOL (vertical ascent and landing) gunship. While that sounds like a chic proposition, accepting out of your walking catchbasin reveals this ascendancy artisan as a ailing conceived afterthought. Single-player missions acute you to bastard about on bottom aftereffect in arresting alpha gameplay bankrupt with draft glitches. Even worse is the single-player game's beforehand at cogent a adamant story. Missions arise in accelerated assumption with the bald minimum bulk of accession and outro sugarcoating, while the articulation acting sounds amateurish. If you've arise acquisitive for an ballsy amplitude opera set in the BattleTech universe, Wolf disappoints. Once again, Xbox Reside saves the day. Wolf's multiplayer modes awfully beforehand on its predecessor's bare-bones acquaintance with a bulk of new objectives, and added importantly, a complete faculty of teamwork acknowledgment to the adeptness to ascendancy abutment cars such as the VTOL, stealth tank, and active mech- jacking activity armor. Although the bulk gameplay charcoal abundantly banausic from the aboriginal MechAssault (you'll still acquisition yourself apprenticed in abounding circle-strafing battles of attrition), Wolf's added adjustment pushes its multiplayer basal into Xbox Reside killer-app territory. Read the abounding MechAssault 2: Lone Wolf 0 MechAssault 2: Lone Wolf When behemothic robots attack. Again. , 02/02/2005 at 00:00